Navigation Events

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Navigation Events

Introduction

 

The general navigation behavior of the PClient, e.g. the mechanism of selecting objects with the Encoder or the function of the Home or Escape Key, are implemented in so-called navigation scripts.

It is possible to change this behavior, however, this is very advanced functionality! It is very easy to break things and it can be quite difficult to implement a different behavior.

Depending on the amount of changes we will not be able to help with the functionality of these scripts!

However, if a project demands changing a certain behavior, modifying the navigation scripts can be the only way.

 

Default Behavior

 

Before explaining the possibilities to change the default behavior it is a good idea to explain that default behavior first. Here are some key behavior points:

 

Touch Screen

When the touch screen is pressed in a region with no input objects, the focus will move to the next input object as a way to scroll between input objects without the encoder

 

Home Key

Pressing (or rather releasing after pressing) the Home Key leads to a page switch to the page that is set as the Home Page.

 

Escape Key

When an object is selected for editing (e.g. a Numeric Field), pressing the Escape Key will lead to exiting the editing mode of the currently selected object without accepting the set value (except if the property Send Directly is active for that object, then the value is already processed)

When no object is selected for editing, pressing the Escape Key will lead to switching to the previous page. The last 5 pages that were visited can be seen in the variables @ProjektHistoryPage01 to @ProjektHistoryPage05.

When an alarm is opened, pressing the Escape Key will lead to closing that alarm, except if it is an Emergency Alarm

 

Project-wide scripts

By default the navigation behavior is the same on all pages, alarms and virtual keyboards. The configuration for the scripts can be found in the properties window of the project itself, next to the Events tab.

 

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The events are

 

OnNavigationInit - executed when a page is opened

OnSelectInputObject - executed when an object is selected

OnConfirmInplaceEditor - executed when a change of an edited object is confirmed (i.e. the Encoder is pressed while being in editing mode of an object)

OnEscapeInput - executed when the Escape key is used while an object is edited

OnEncoderMove - executed when the Encoder is rotated

OnPress - executed when an object is being pressed

OnRelease - executed when an object is being released

OnLongPress - executed when an object has been pressed for more than the configured LongPress time

OnLongRelease - executed when an object has been released after more than the configured LongPress time

OnDblClick - executed when a fast double-click has been performed on an object

OnTouchPress - executed when the touch was pressed

OnTouchRelease - executed when the touch was released

OnTouchLongPress - executed when the touch has been pressed for more than the configured LongPress time

OnTouchLongRelease - executed when the touch has been released after more than the configured LongPress time

OnTouchMove - executed when a finger is moved over the touch screen while pressing it

OnTouchEnter - (not applicable) executed when a mouse cursor (that is not available) is moved over an object

OnTouchExit- (not applicable) executed when a mouse cursor (that is not available) is moved away from an object

 

Page-dependent scripts

 

The same events as in the global Navigation events are available for each page.

 

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These events should be modified if a different behavior is wanted only on a certain page.

 

Configuring different navigation scripts

 

By default the default_..... scripts are used to handle navigation events. These default scripts are always on the device and can't be edited.

To change the dafault behavior, press the 3-dot button next to the according event.

 

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As long as the property "Use Default Navigation Script" is checked, the default navigation script will be used.

To make changes, this property needs to be unchecked.

In that case, an identical script called user_.... instead of default_..... will be used. user_..... scripts for all events will be created with a project and when an older project is opened with the current version.

The scripts can be found in the Navigation Scripts node in the project tree.

These scripts contain the same code as the default scripts, so if nothing else is changed, the behavior will be the same.

 

To change the behavior of the PClient navigation, the scripts need to be edited.

Please note that we cannot offer full support for radical changes made to these scripts.

An example of a change of these scripts can be seen in the Welcome Project, where the Home and Escape key have a different functionality on the Keys page than on all other pages.

 

Please note that if the check box for the default navigation script is unchecked at more than one position with no other changes, the same user_.... script will be used for these events, so any changes made to the script will reflect on all events where that script is configured to be used. If a script should only be used on one page, a copy should be created with a different name.

 

Also note that the navigation scripts run in a separate virtual machine than the regular project scripts, so no data exchange is possible.