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You want to have a set of buttons that should basically perform a similar action, but a bit different depending on which of the buttons has been pressed.
•Create some buttons
•Create a variable "button_id"
•On the OnPress event of each button, set the variable button_id to a certain value (e.g. on button 1 to 1, on button 2 to 2 and so on)
•Create one JavaScript
•Put the script file on the OnRelease event of each button
•In the script use a switch-case statement to differentiate what should happen with which button
New since version 2019 of the OPUS Projektor:
We have a function called GetCallerID now which tells you in a script from which object the script was executed. So alternatively to the solution above this function could be used in a generic script to find out which button was being pressed.